Make the right thing. Before you build it.

Working prototypes of customer portals, onboarding flows and internal tools. Your team clicks through the real states and edge cases that mockups skip, before engineering commits.

Your team comments right on the screen.
Myles Holman

Twenty years solving difficult product problems.Fintech, enterprise software and operational tools.

Designed with teams at

Oracle Deloitte Salesforce eBay Enterprise Globant Vistaprint

Try the work.

Reconstructed from client projects with synthetic data. Open them and click around.

From idea to something clickable within a week.

  1. Audit or workshop

    A review of your live product, or a workshop on the idea if you have none. You get ranked problems and a build shortlist.

  2. Build, comment, revise

    Your team comments right on the screens and the prototype is refined every week. A Footprints report lands each Monday.

  3. Hand over

    You keep everything: the prototype, source, components, tokens and a recorded walkthrough. Nothing is locked in.

A working version. In your hands.

The decision is agreed first. Then the key journey is built as something your team can use, with the real states and keyboard paths a mockup skips. Realistic synthetic data means people react to the workflow itself.

Feedback where it matters.

Your team comments directly on the screens, so you get a prioritised list instead of a long thread. When testing is in scope, real users try the journey while you watch where they hesitate or give up.

What changed this week.

Every Monday you get Footprints: where your team, stakeholders and testers spent their time, what they said and what changed. Tracking runs on local hardware, not a third-party service.

The work leaves with you.

Built in your design system when you have one. Nothing is locked in.

  • Working prototype
  • Source
  • Components
  • Tokens
  • Recorded handover

A clear place to start.

Scope, price and dates are agreed before any work begins.

Audit or workshop

Review a workflow, brainstorm one or dive in.

$2,000 about a week£2,000 about a week, ex VAT

  • Findings ranked now, next and later
  • A one-hour walkthrough with your team
  • The shortlist and quote for the prototype
  • Stop here and keep the report

Credited in full if you carry on.

Working prototype

One agreed workflow, working end to end.

From $5,000 4+ weeksFrom £5,000 4+ weeks, ex VAT

  • Real states, keyboard and WCAG 2.2 AA
  • Three build, comment and revise loops
  • A Footprints report every Monday
  • Source, tokens and a recorded handover

An audit or workshop first is credited in full.

Add user testing

Five moderated sessions with your target users.

From $8,500 6+ weeksFrom £8,500 6+ weeks, ex VAT

  • Everything in the working prototype, plus
  • Participant recruitment and screening
  • Five sessions across two of the loops
  • Findings tied to your decision

Recruitment and incentives are charged at cost.

One journey is the core flow, with every interaction state and outcome. More is quoted from the audit or workshop. Another build, comment and revise loop is $1,000£1,000 ex VAT.

A few practical questions.

Real screens and working interactions on a link your team can open and click through, not a recorded demo. Desktop first, since that is where heavy data usually sits, though the same prototype can be made responsive for the road or built as a native app when the job calls for one. It’s built for keyboard and screen reader use, with colour contrast checked against WCAG 2.2 AA so access problems show up while they’re still cheap to fix.

Sure. The happy path comes quickly, whoever builds it. The slower part is everything around it: the pop-ups, the permission, error and empty states and the keyboard paths, each one a call about what the customer sees next. Those calls are the UX and CX side. Settling them in a prototype first means the build starts from decisions that are already made.

Yes. The handover has the source, components, design tokens and a recorded walkthrough. The work can also sit inside your design system if you have one. A Figma file and a design system are available as an extra. Taking it into production is scoped separately.

A signed NDA is in place before you share anything. Prototypes normally use synthetic or anonymised data in a private, login-protected environment. If your team needs the work inside its own approved stack, that can be planned for. The privacy page covers how prototype environments are run and what happens to them when a project ends.

Dates are agreed up front and can move around your team’s availability. There’s one point of contact, so a change is a quick conversation.

Hi, I’m Myles.

You work with me directly, from the first call to the handover. Twenty years on difficult product problems in fintech, enterprise software and operations.

Recent work at Titanbay, Edgefolio, Zing.gg, Gravicus and ISB Global. Full record on mylesholman.com.

“Provided a full product design from a bare specification. I’m a developer myself and I must say that working together was a great pleasure.”

Marcin Szamotulski – Engineering Lead
Blockchain infrastructure research

What’s the decision you’re stuck on?

Bring the rough idea, the workflow nobody can agree on or the screen in your product you like least.

Book 20 minutes with Myles

Prefer async? Email a workflow link or a Loom to [email protected].